Coty
14-Nov-17 04:16 AM
@MonkeysInSpace at 20,000,000 blocks
still around ~1ms
although tbh its a little tricky to compare, since mine is really effecient at how it actually is rendering things
air essentially isnt rendered at all, giant cubes are rendered as a single giant cube, for example
from what i understand, minecraft only batches similar type blocks
mine is batching everything within a single chunk
1 draw call per chunk
basically no overdraw on simple terrain
also makes xraying impossible without actually hacking the rendering engine
brighter areas on this = more overdraw, the solid orange = no overdraw
this could actually be more effecient than it is, im still working out the best way to handle slope-y areas